![]() While it is possible to get into/out of a train while it is moving, a miss can cost your life.Avoid walking near the tracks, as you do not need to be fully on the tracks to get hit. ![]() Check for signals nearby: If a rail signal suddenly jumps from green to red or green to yellow, a train is coming.Zoom out, so that you can see a train coming.Crossing tracksīe careful when crossing tracks! Trains are one of the highest damaging entities in the game, and will kill most players instantly on contact.Ī checklist of proper track crossing etiquette: (Generally, 2 track widths apart works well)Ĭlick here for the full-sized version of the image. This can create complicated networks of signals and, as such, one should generally not build parallel tracks unless they are spaced adequately. However, switching from one track to the other can require extra resources if they are too close together the track must turn away from the other parallel track and then turn back to it. Parallel tracks do not interact with each other.They do, however, connect signal blocks which helps prevent collisions. The crossing of two straight tracks is not usable as switch, as trains have a limited turning radius.Switches are forks in tracks that allow a train to pick between two directional options. Using the rail planner, the player must place a rail overlapping an existing rail to form a switch. There is no visual representation of a working switch, however the rails will appear to merge.Locomotives can be entered and then manually operated by standing next to them and pressing the ENTER button. ![]() Bear in mind that rails are placed on a two-tile grid, so a rail cannot be moved by only one tile.Īs a minimum a manually operated railway has to consist of: Typically, this is done via the rail planner, but can also be done manually. To build a railway, tracks (also called rails) must be built for the train to ride on.
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